When the anime went however, although many people have found a cool idea, skepticism was huge in discussions when it would actually be possible: "2022 not in 2050 we have something !!! ". ![]() When I saw this I found very plausible, including the date, 2022. All this while keeping the user in a semi-coma, unable to feel, hear, or move your body in the real world, also the result of sending electrical impulses to the brain. In technical terms what the helmet sends are several images per second to the brain in order to emulate an environment (how many frames per second? I do not know, but no lag, then it's more than 24), this along with sensations of pain, cold, ect. In the case of anime, sending impulses is so advanced that the helmet can make the user to disconnect from the real world and feel literally inside a virtual world. It serves to read and transform into brain pulse commands within the virtual world and to send pulses to the brain in order to emulate sensation and perception. The NerveGear, shown in the anime, is a helmet that reads and sends information to the brain. Many people do not see anime, or did not see or know this specifically, then, here's a basic explanation: In 2012, the anime Sword Art Online (SAO) showed a fictitious reality - and well palpable - as we could see in terms of Virtual reality technology in the year 2022. I'll tell you that the text will be rather large, but those interested, read, will not regret. My goal is not to debate this topic on the anime, since this is not the appropriate place, but specifically on the helmet and say why it is a not very distant reality. ![]() I started looking threads and found one on the NerverGear, the helmet that can take you to the virtual world of anime Sword Art Online. Here I was, sailing the deep seas of the internet and are suddenly encounter a blog that caught my attention.
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